![]() ![]() In 2017, Cruz-Neira was included in episode 8 "the player", in a ten part, Dutch documentary series, The Mind of the Universe (2017) by Robbert Dijkgraaf and VPRO broadcast. Many of her former students are now doing leading work in VR at places such as Unity Labs, Intel, Microsoft Research, Google, DreamWorks, EA, Deere & Company, Boeing, Sony Pictures Imageworks, and Argonne National Laboratory. In 2019, Cruz-Neira joined the University of Central Florida, as an Agere Chair Professor in the Computer Science Department. In 2014, she was named an Arkansas Research Scholar by the Arkansas Research Alliance and moved to Little Rock to lead the Emerging Analytics Center (EAC) at the University of Arkansas at Little Rock. Hansen Hall and Mary Officer Hall/BORSF Endowed Super Chair in Telecommunications in Computer Engineering at the University of Louisiana at Lafayette. She later joined the University of Louisiana at Lafayette in 2005, and in 2006, was the first CEO and Chief Scientist of LITE (Louisiana Immersive Technologies Enterprise), a Louisiana State initiative to support economic development immersive technologies. Cruz-Neira co-founded and co-directed the Human-Computer Interaction (HCI) graduate program at ISU. Carolina Cruz-Neira (2016), on how virtual reality will shape the world of tomorrowĬruz-Neira was the Stanley Chair professor in Interdisciplinary Engineering, and a co-founder of the Virtual Reality Applications Center (VRAC) at Iowa State University (ISU). Extending this concept, G-speak supports gestural input from multiple-users and multiple-devices on and expandable array of monitors. The ImmersaDesk is a semi-immersive system, resembling a drafting table, while the Infinity Wall is designed to cater to an entire room of people, such as a conference room. There have been a couple offshoots of the CAVE technology, including ImmersaDesk, Infinity Wall and Oblong Industries' G-speak system. Although they used the recursive acronym Cave Automatic Virtual Environment for the CAVE system, the name also refers to Plato's "Republic" and "The Allegory of the Cave" where he explored the concepts of reality and human perception. The normal full system consists of projections screens along the front, side and floor axes, and a tracking system for the "user". The CAVE is an immersive system that became the standard for rear projection-based virtual reality systems. ![]() ![]() She was the architect of the Open Source API VR Juggler, an open source virtual reality applications development framework. She also designed and implemented the CAVELib software API, now a commercial product. For her PhD dissertation, Cruz-Neira designed and developed the CAVE Automatic Virtual Environment, its specifications, and implementation. The first CAVE was invented by Carolina Cruz-Neira, Daniel J. Main article: Cave automatic virtual environment She earned a master's degree in electrical engineering and computer science from the University of Illinois, Chicago in 1991, and her PhD in 1995, working under computer graphics researcher Thomas DeFanti. She previously worked at Iowa State University (ISU), University of Louisiana at Lafayette (UL Lafayette), University of Arkansas at Little Rock (UA Little Rock), and she is currently an Agere Chair Professor at University of Central Florida (UCF).Ĭruz-Neira graduated cum laude with a degree in systems engineering from the Universidad Metropolitana in Caracas, Venezuela in 1987. She is known for inventing the cave automatic virtual environment (CAVE). Member of the National Academy of Engineering, IEEE VGTC Virtual Reality Technical Achievement Award 2007Ĭarolina Cruz-Neira is a Spanish- Venezuelan- American computer engineer, researcher, designer, educator, and a pioneer of virtual reality (VR). ![]()
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